using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using VRM;
using Warudo.Core;
using Warudo.Core.Data;
using Warudo.Core.Utils;
using Warudo.Plugins.Core.Assets.Character;
using System;
using Object = UnityEngine.Object;

namespace Warudo.Plugins.Core.Utils
{
    public static class Materials
    {
        public static AutoCompleteList AutoCompleteAllCharacterMaterials()
        {
            throw new NotImplementedException();
        }

        public static AutoCompleteList AutoCompleteCharacterMaterials(CharacterAsset character)
        {
            throw new NotImplementedException();
        }
    }
}